6
StarHorizon_Public/Content.Client/Atmos/UI/GasAnalyzerBoundUserInterface.cs
2025-08-13 15:03:01 +03:00

50 lines
1.3 KiB
C#

using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using static Content.Shared.Atmos.Components.GasAnalyzerComponent;
namespace Content.Client.Atmos.UI
{
public sealed class GasAnalyzerBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private GasAnalyzerWindow? _window;
public GasAnalyzerBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_window = this.CreateWindowCenteredLeft<GasAnalyzerWindow>();
}
protected override void ReceiveMessage(BoundUserInterfaceMessage message)
{
if (_window == null)
return;
if (message is not GasAnalyzerUserMessage cast)
return;
_window.Populate(cast);
}
/// <summary>
/// Closes UI and tells the server to disable the analyzer
/// </summary>
private void OnClose()
{
SendMessage(new GasAnalyzerDisableMessage());
Close();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
_window?.Dispose();
}
}
}