6
2025-08-13 15:03:01 +03:00

19 lines
625 B
C#

using Content.Server.Atmos;
using Content.Shared.Atmos;
using Content.Shared.Storage.Components;
using Robust.Shared.GameStates;
namespace Content.Server.Storage.Components;
[RegisterComponent]
public sealed partial class EntityStorageComponent : SharedEntityStorageComponent, IGasMixtureHolder
{
/// <summary>
/// Gas currently contained in this entity storage.
/// None while open. Grabs gas from the atmosphere when closed, and exposes any entities inside to it.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("air")]
public GasMixture Air { get; set; } = new (200);
}