6
2025-08-13 15:03:01 +03:00

19 lines
423 B
C#

namespace Content.Shared.Procedural.PostGeneration;
/// <summary>
/// Selects [count] rooms and places external doors to them.
/// </summary>
/// <remarks>
/// Dungeon data keys are:
/// - Entrance
/// - FallbackTile
/// </remarks>
public sealed partial class DungeonEntranceDunGen : IDunGenLayer
{
/// <summary>
/// How many rooms we place doors on.
/// </summary>
[DataField]
public int Count = 1;
}