6
2025-08-13 15:03:01 +03:00

14 lines
322 B
C#

namespace Content.Shared.Procedural.PostGeneration;
/// <summary>
/// Spawns on the boundary tiles of rooms.
/// </summary>
public sealed partial class WallMountDunGen : IDunGenLayer
{
/// <summary>
/// Chance per free tile to spawn a wallmount.
/// </summary>
[DataField]
public double Prob = 0.1;
}