6
2026-01-18 12:53:36 +03:00

35 lines
1.1 KiB
C#

using Content.Server.DeviceLinking.Systems;
using Content.Shared.DeviceLinking;
using Robust.Shared.Prototypes;
namespace Content.Server.DeviceLinking.Components;
/// <summary>
/// An edge detector that pulses high or low output ports when the input port gets a rising or falling edge respectively.
/// </summary>
[RegisterComponent, Access(typeof(EdgeDetectorSystem))]
public sealed partial class EdgeDetectorComponent : Component
{
/// <summary>
/// Name of the input port.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public ProtoId<SinkPortPrototype> InputPort = "Input";
/// <summary>
/// Name of the rising edge output port.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public ProtoId<SourcePortPrototype> OutputHighPort = "OutputHigh";
/// <summary>
/// Name of the falling edge output port.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public ProtoId<SourcePortPrototype> OutputLowPort = "OutputLow";
// Initial state
[DataField]
public SignalState State = SignalState.Low;
}