6
2026-01-18 12:53:36 +03:00

41 lines
1.0 KiB
C#

using Content.Server.DeviceLinking.Systems;
using Content.Shared.DeviceLinking;
using Robust.Shared.Prototypes;
namespace Content.Server.DeviceLinking.Components;
/// <summary>
/// Memory cell that sets the output to the input when enabled.
/// </summary>
[RegisterComponent, Access(typeof(MemoryCellSystem))]
public sealed partial class MemoryCellComponent : Component
{
/// <summary>
/// Name of the input port.
/// </summary>
[DataField]
public ProtoId<SinkPortPrototype> InputPort = "MemoryInput";
/// <summary>
/// Name of the enable port.
/// </summary>
[DataField]
public ProtoId<SinkPortPrototype> EnablePort = "MemoryEnable";
/// <summary>
/// Name of the output port.
/// </summary>
[DataField]
public ProtoId<SourcePortPrototype> OutputPort = "Output";
// State
[DataField]
public SignalState InputState = SignalState.Low;
[DataField]
public SignalState EnableState = SignalState.Low;
[DataField]
public bool LastOutput;
}