6
2026-01-18 12:53:36 +03:00

20 lines
466 B
C#

using Content.Shared.Procedural;
using Content.Shared.Salvage.Expeditions;
using Content.Shared.Tag;
using Robust.Shared.Prototypes;
namespace Content.Server._Horizon.Planet;
[RegisterComponent]
public sealed partial class DungeonSpawnComponent : Component
{
[DataField]
public List<ProtoId<DungeonConfigPrototype>> Dungeons;
[DataField]
public List<ProtoId<SalvageFactionPrototype>> MobFactions;
[DataField]
public int MobBudget = 35;
}