184 lines
7.6 KiB
C#
184 lines
7.6 KiB
C#
using Content.Server.DoAfter;
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using Content.Shared._White.Actions.Events;
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using Content.Shared.Construction.EntitySystems;
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using Content.Shared.Coordinates;
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using Content.Shared.DoAfter;
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using Robust.Server.Audio;
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using Robust.Server.Containers;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Log;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Prototypes;
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using Content.Shared.FixedPoint;
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using Content.Shared._White.Actions;
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namespace Content.Server._White.Actions;
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public sealed class ActionsSystem : EntitySystem
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{
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private readonly ISawmill _sawmill = Logger.GetSawmill("TEST.actions");
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[Dependency] private readonly ITileDefinitionManager _tileDef = default!;
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[Dependency] private readonly AnchorableSystem _anchorable = default!;
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[Dependency] private readonly AudioSystem _audio = default!;
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[Dependency] private readonly ContainerSystem _container = default!;
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[Dependency] private readonly DoAfterSystem _doAfter = default!;
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[Dependency] private readonly MapSystem _mapSystem = default!;
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[Dependency] private readonly TransformSystem _transform = default!;
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[Dependency] private readonly PlasmaCostActionSystem _plasmaCost = default!; // Goobstation=
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public override void Initialize()
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{
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_sawmill.Debug("ActionsSystem initialized");
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SubscribeLocalEvent<SpawnTileEntityActionEvent>(OnSpawnTileEntityAction);
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SubscribeLocalEvent<PlaceTileEntityEvent>(OnPlaceTileEntityEvent);
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SubscribeLocalEvent<PlaceTileEntityDoAfterEvent>(OnPlaceTileEntityDoAfter);
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}
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private void OnSpawnTileEntityAction(SpawnTileEntityActionEvent args)
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{
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_sawmill.Debug($"OnSpawnTileEntityAction: performer={args.Performer}, tileId={args.TileId}, entity={args.Entity}");
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if (!args.Handled && CreationTileEntity(args.Performer, args.Performer.ToCoordinates(), args.TileId, args.Entity, args.Audio, args.BlockedCollisionLayer, args.BlockedCollisionMask))
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{
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args.Handled = true;
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_sawmill.Debug($"OnSpawnTileEntityAction: handled successfully");
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}
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}
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private void OnPlaceTileEntityEvent(PlaceTileEntityEvent args)
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{
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_sawmill.Debug($"OnPlaceTileEntityEvent: performer={args.Performer}, target={args.Target}, entity={args.Entity}, tileId={args.TileId}, length={args.Length}");
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if (args.Handled)
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return;
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// Check if this is a plasma-cost action and get the cost
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// Goobstation
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TryComp<PlasmaCostActionComponent>(args.Action, out var plasmaCost);
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var plasmaCostValue = plasmaCost?.PlasmaCost ?? FixedPoint2.Zero;
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_sawmill.Debug($"OnPlaceTileEntityEvent: plasmaCost={plasmaCostValue}");
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if (args.Length != 0)
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{
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if (CheckTileBlocked(args.Target, args.BlockedCollisionLayer, args.BlockedCollisionMask))
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return;
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var ev = new PlaceTileEntityDoAfterEvent
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{
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Target = GetNetCoordinates(args.Target),
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Entity = args.Entity,
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TileId = args.TileId,
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Audio = args.Audio,
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BlockedCollisionLayer = args.BlockedCollisionLayer,
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BlockedCollisionMask = args.BlockedCollisionMask, // Goobstation start
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PlasmaCost = plasmaCostValue,
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Action = GetNetEntity(args.Action) // Goobstation end
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};
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var doAfter = new DoAfterArgs(EntityManager, args.Performer, args.Length, ev, null)
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{
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BlockDuplicate = true,
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BreakOnDamage = true,
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BreakOnMove = true, // Goobstation start
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NeedHand = false,
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CancelDuplicate = true, // Gooobstation end
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Broadcast = true
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};
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_doAfter.TryStartDoAfter(doAfter);
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_sawmill.Debug($"OnPlaceTileEntityEvent: doAfter started");
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return;
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}
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if (CreationTileEntity(args.Performer, args.Target, args.TileId, args.Entity, args.Audio, args.BlockedCollisionLayer, args.BlockedCollisionMask))
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{
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args.Handled = true;
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_sawmill.Debug($"OnPlaceTileEntityEvent: handled successfully");
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}
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}
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/// Goobstation
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/// <summary>
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/// Handles the placement of a tile entity after the placement action is confirmed.
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/// Verifies plasma cost and creates the tile if conditions are met.
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/// </summary>
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/// <param name="args">Event data containing placement details and cost</param>
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private void OnPlaceTileEntityDoAfter(PlaceTileEntityDoAfterEvent args)
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{
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_sawmill.Debug($"OnPlaceTileEntityDoAfter: user={args.User}, target={args.Target}, entity={args.Entity}, plasmaCost={args.PlasmaCost}, cancelled={args.Cancelled}, handled={args.Handled}");
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if (args.Cancelled || args.Handled)
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return;
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// Check plasma cost only when the action is about to complete
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if (!_plasmaCost.HasEnoughPlasma(args.User, args.PlasmaCost))
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{
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_sawmill.Debug($"OnPlaceTileEntityDoAfter: not enough plasma");
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return;
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}
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_plasmaCost.DeductPlasma(args.User, args.PlasmaCost);
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_sawmill.Debug($"OnPlaceTileEntityDoAfter: plasma deducted");
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if (CreationTileEntity(args.User, GetCoordinates(args.Target), args.TileId, args.Entity, args.Audio, args.BlockedCollisionLayer, args.BlockedCollisionMask))
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{
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args.Handled = true;
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_sawmill.Debug($"OnPlaceTileEntityDoAfter: handled successfully");
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}
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}
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#region Helpers
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private bool CreationTileEntity(EntityUid user, EntityCoordinates coordinates, string? tileId, EntProtoId? entProtoId, SoundSpecifier? audio, int collisionLayer = 0, int collisionMask = 0)
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{
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_sawmill.Debug($"CreationTileEntity: user={user}, coordinates={coordinates}, tileId={tileId}, entProtoId={entProtoId}");
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if (_container.IsEntityOrParentInContainer(user))
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{
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_sawmill.Debug($"CreationTileEntity: user in container, returning false");
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return false;
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}
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if (tileId != null)
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{
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if (_transform.GetGrid(coordinates) is not { } grid || !TryComp(grid, out MapGridComponent? mapGrid))
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return false;
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var tileDef = _tileDef[tileId];
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var tile = new Tile(tileDef.TileId);
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_mapSystem.SetTile(grid, mapGrid, coordinates, tile);
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}
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_audio.PlayPvs(audio, coordinates);
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if (entProtoId == null || CheckTileBlocked(coordinates, collisionLayer, collisionMask))
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{
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_sawmill.Debug($"CreationTileEntity: tile blocked or no entity, returning false");
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return false;
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}
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var spawned = Spawn(entProtoId, coordinates);
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_sawmill.Debug($"CreationTileEntity: spawned entity={spawned}");
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return true;
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}
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private bool CheckTileBlocked(EntityCoordinates coordinates, int collisionLayer = 0, int collisionMask = 0)
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{
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_sawmill.Debug($"CheckTileBlocked: coordinates={coordinates}, collisionLayer={collisionLayer}, collisionMask={collisionMask}");
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if (_transform.GetGrid(coordinates) is not { } grid || !TryComp(grid, out MapGridComponent? mapGrid))
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{
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_sawmill.Debug($"CheckTileBlocked: no grid found, returning true (blocked)");
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return true;
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}
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var tileIndices = _mapSystem.TileIndicesFor(grid, mapGrid, coordinates);
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var isFree = _anchorable.TileFree(mapGrid, tileIndices, collisionLayer, collisionMask);
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_sawmill.Debug($"CheckTileBlocked: tileFree={isFree}");
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return !isFree;
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}
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#endregion
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}
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