6
2026-01-18 12:53:36 +03:00

15 lines
395 B
C#

namespace Content.Shared.DisplacementMap;
[DataDefinition]
public sealed partial class DisplacementData
{
/// <summary>
/// allows you to attach different maps for layers of different sizes.
/// </summary>
[DataField(required: true)]
public Dictionary<int, PrototypeLayerData> SizeMaps = new();
[DataField]
public string? ShaderOverride = "DisplacedStencilDraw";
}