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StarHorizon_Public/Content.Shared/Dragon/SharedDragonRiftComponent.cs
2026-01-18 12:53:36 +03:00

21 lines
460 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
namespace Content.Shared.Dragon;
[NetworkedComponent, EntityCategory("Spawner")]
public abstract partial class SharedDragonRiftComponent : Component
{
[DataField("state")]
public DragonRiftState State = DragonRiftState.Charging;
}
[Serializable, NetSerializable]
public enum DragonRiftState : byte
{
Charging,
AlmostFinished,
Finished,
}