6
StarHorizon_Public/Content.Shared/Power/EntitySystems/ItemSlotRequiresPowerSystem.cs
2026-01-18 12:53:36 +03:00

24 lines
690 B
C#

using Content.Shared.Containers.ItemSlots;
using Content.Shared.Power.Components;
namespace Content.Shared.Power.EntitySystems;
public sealed class ItemSlotRequiresPowerSystem : EntitySystem
{
[Dependency] private readonly SharedPowerReceiverSystem _receiver = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ItemSlotRequiresPowerComponent, ItemSlotInsertAttemptEvent>(OnInsertAttempt);
}
private void OnInsertAttempt(Entity<ItemSlotRequiresPowerComponent> ent, ref ItemSlotInsertAttemptEvent args)
{
if (!_receiver.IsPowered(ent.Owner))
{
args.Cancelled = true;
}
}
}