6
StarHorizon_Public/Content.Shared/Shuttles/Systems/SharedShuttleConsoleSystem.cs
2026-01-18 12:53:36 +03:00

91 lines
3.0 KiB
C#

using Content.Shared.ActionBlocker;
using Content.Shared.Movement.Components;
using Content.Shared.Movement.Systems;
using Content.Shared.Movement.Events;
using Content.Shared.Shuttles.BUIStates;
using Content.Shared.Shuttles.Components;
using Robust.Shared.Serialization;
namespace Content.Shared.Shuttles.Systems
{
public abstract class SharedShuttleConsoleSystem : EntitySystem
{
[Dependency] protected readonly ActionBlockerSystem ActionBlockerSystem = default!;
[Dependency] private readonly SharedMoverController _mover = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PilotComponent, UpdateCanMoveEvent>(HandleMovementBlock);
SubscribeLocalEvent<PilotComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<PilotComponent, ComponentShutdown>(HandlePilotShutdown);
}
[Serializable, NetSerializable]
protected sealed class PilotComponentState : ComponentState
{
public NetEntity? Console { get; }
public PilotComponentState(NetEntity? uid)
{
Console = uid;
}
}
protected virtual void HandlePilotShutdown(EntityUid uid, PilotComponent component, ComponentShutdown args)
{
ActionBlockerSystem.UpdateCanMove(uid);
if (TryComp<InputMoverComponent>(uid, out var inputMover))
{
inputMover.CanMove = true;
Dirty(uid, inputMover);
}
if (TryComp<PausedPilotingRelayComponent>(uid, out var pausedRelay))
{
if (pausedRelay.RelayTarget.IsValid() && Exists(pausedRelay.RelayTarget))
{
_mover.SetRelay(uid, pausedRelay.RelayTarget);
}
else
{
RemComp<RelayInputMoverComponent>(uid);
}
RemComp<PausedPilotingRelayComponent>(uid);
}
}
private void OnStartup(EntityUid uid, PilotComponent component, ComponentStartup args)
{
ActionBlockerSystem.UpdateCanMove(uid);
if (TryComp<InputMoverComponent>(uid, out var inputMover))
{
inputMover.CanMove = false;
Dirty(uid, inputMover);
}
if (TryComp<RelayInputMoverComponent>(uid, out var relayCompToPause))
{
var pausedRelay = EnsureComp<PausedPilotingRelayComponent>(uid);
pausedRelay.RelayTarget = relayCompToPause.RelayEntity;
Dirty(uid, pausedRelay);
RemComp<RelayInputMoverComponent>(uid);
}
}
private void HandleMovementBlock(EntityUid uid, PilotComponent component, UpdateCanMoveEvent args)
{
if (component.LifeStage > ComponentLifeStage.Running)
return;
if (component.Console == null)
return;
args.Cancel();
}
}
}