6
2026-01-18 12:53:36 +03:00

12 lines
276 B
C#

using Content.Shared.Weapons.Ranged.Components;
namespace Content.Shared.Weapons.Ranged.Systems;
public partial class SharedGunSystem
{
public void SetEnabled(EntityUid uid, AutoShootGunComponent component, bool status)
{
component.Enabled = status;
}
}