11 lines
292 B
C#
11 lines
292 B
C#
using Content.Shared.Inventory;
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namespace Content.Shared._Goobstation.Flashbang;
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public sealed class GetFlashbangedEvent(float range) : EntityEventArgs, IInventoryRelayEvent
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{
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public float ProtectionRange = range;
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public SlotFlags TargetSlots => SlotFlags.EARS | SlotFlags.HEAD;
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}
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