6
2026-01-18 12:53:36 +03:00

11 lines
292 B
C#

using Content.Shared.Inventory;
namespace Content.Shared._Goobstation.Flashbang;
public sealed class GetFlashbangedEvent(float range) : EntityEventArgs, IInventoryRelayEvent
{
public float ProtectionRange = range;
public SlotFlags TargetSlots => SlotFlags.EARS | SlotFlags.HEAD;
}