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StarHorizon_Public/Content.Client/PDA/PdaVisualizerSystem.cs
2025-11-11 11:18:56 +03:00

69 lines
2.6 KiB
C#

using Content.Client._Horizon.WorldItem;
using Content.Shared.Light;
using Content.Shared.PDA;
using Robust.Client.GameObjects;
namespace Content.Client.PDA;
public sealed class PdaVisualizerSystem : VisualizerSystem<PdaVisualsComponent>
{
[Dependency] private readonly WorldItemSystem _worldItemSystem = null!;
protected override void OnAppearanceChange(EntityUid uid, PdaVisualsComponent comp, ref AppearanceChangeEvent args)
{
if (args.Sprite == null)
return;
// _HORIZON STARTS
if (AppearanceSystem.TryGetData<string>(uid, PdaVisuals.PdaType, out var pdaType, args.Component))
{
if (_worldItemSystem.GetWorldState(uid, out var prefix, out _))
args.Sprite.LayerSetState(PdaVisualLayers.Base, pdaType + prefix);
else
args.Sprite.LayerSetState(PdaVisualLayers.Base, pdaType);
}
if (AppearanceSystem.TryGetData<bool>(uid,
UnpoweredFlashlightVisuals.LightOn,
out var isFlashlightOn,
args.Component))
{
var layer = args.Sprite.LayerMapGet(PdaVisualLayers.Flashlight);
if (_worldItemSystem.GetWorldState(uid, out var prefix, out var defaultStates))
{
args.Sprite.LayerSetState(PdaVisualLayers.Flashlight, defaultStates[layer] + prefix);
args.Sprite.LayerSetVisible(PdaVisualLayers.Flashlight, isFlashlightOn);
}
else if (defaultStates is not null)
{
args.Sprite.LayerSetState(PdaVisualLayers.Flashlight, defaultStates[layer]);
args.Sprite.LayerSetVisible(PdaVisualLayers.Flashlight, isFlashlightOn);
}
}
// ReSharper disable once InvertIf
if (AppearanceSystem.TryGetData<bool>(uid, PdaVisuals.IdCardInserted, out var isCardInserted, args.Component))
{
var layer = args.Sprite.LayerMapGet(PdaVisualLayers.IdLight);
if (_worldItemSystem.GetWorldState(uid, out var prefix, out var defaultStates))
{
args.Sprite.LayerSetState(PdaVisualLayers.IdLight, defaultStates[layer] + prefix);
args.Sprite.LayerSetVisible(PdaVisualLayers.IdLight, isCardInserted);
}
else if (defaultStates is not null)
{
args.Sprite.LayerSetState(PdaVisualLayers.IdLight, defaultStates[layer]);
args.Sprite.LayerSetVisible(PdaVisualLayers.IdLight, isCardInserted);
}
}
// _HORIZON ENDS
}
public enum PdaVisualLayers : byte
{
Base,
Flashlight,
IdLight,
}
}