6
2025-11-11 11:18:56 +03:00

18 lines
501 B
C#

using Content.Server.Administration.Components;
using Content.Shared.Weapons.Ranged.Events;
namespace Content.Server.Administration.Systems;
public sealed class AdminGunSystem : EntitySystem
{
public override void Initialize()
{
SubscribeLocalEvent<AdminMinigunComponent, GunRefreshModifiersEvent>(OnGunRefreshModifiers);
}
private void OnGunRefreshModifiers(Entity<AdminMinigunComponent> ent, ref GunRefreshModifiersEvent args)
{
args.FireRate = 15;
}
}