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2025-11-11 11:18:56 +03:00

9 lines
265 B
C#

using Content.Shared.Roles;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
namespace Content.Server.GameTicking.Events;
[ByRefEvent]
public readonly record struct GetDisallowedJobsEvent(ICommonSession Player, HashSet<ProtoId<JobPrototype>> Jobs);