6
2025-11-11 11:18:56 +03:00

8 lines
255 B
C#

namespace Content.Shared.Projectiles;
/// <summary>
/// Raised directed on an entity when it embeds into something.
/// </summary>
[ByRefEvent]
public readonly record struct ProjectileEmbedEvent(EntityUid? Shooter, EntityUid Weapon, EntityUid Embedded);