6
2026-01-13 18:31:02 +02:00

24 lines
778 B
C#

using Content.Client.Examine;
using Content.Client._NF.Atmos.Components;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
namespace Content.Client._NF.Atmos.Systems;
// Gas recyclers show pipe direction on examine, arrow sprite reused from TEG functionality
public sealed class NFGasRecyclerSystem : EntitySystem
{
[ValidatePrototypeId<EntityPrototype>]
private const string ArrowPrototype = "TegCirculatorArrow";
public override void Initialize()
{
SubscribeLocalEvent<NFGasRecyclerVisualsComponent, ClientExaminedEvent>(RecyclerExamined);
}
private void RecyclerExamined(EntityUid uid, NFGasRecyclerVisualsComponent component, ClientExaminedEvent args)
{
Spawn(ArrowPrototype, new EntityCoordinates(uid, 0, 0));
}
}