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StarHorizon_Public/Content.Server/Chemistry/TileReactions/SpillIfPuddlePresentTileReaction.cs
2026-01-13 18:31:02 +02:00

31 lines
1.0 KiB
C#

using Content.Server.Fluids.EntitySystems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using JetBrains.Annotations;
using Robust.Shared.Map;
namespace Content.Server.Chemistry.TileReactions
{
[UsedImplicitly]
[DataDefinition]
public sealed partial class SpillIfPuddlePresentTileReaction : ITileReaction
{
public FixedPoint2 TileReact(TileRef tile,
ReagentPrototype reagent,
FixedPoint2 reactVolume,
IEntityManager entityManager,
List<ReagentData>? data)
{
var spillSystem = entityManager.System<PuddleSystem>();
if (!spillSystem.TryGetPuddle(tile, out _))
return FixedPoint2.Zero;
return spillSystem.TrySpillAt(tile, new Solution(reagent.ID, reactVolume, data), out _, sound: false, tileReact: false)
? reactVolume
: FixedPoint2.Zero;
}
}
}