6
StarHorizon_Public/Content.Shared/Chemistry/Components/SolutionTransferComponent.cs
2026-01-13 18:31:02 +02:00

70 lines
2.4 KiB
C#

using Content.Shared.FixedPoint;
using Robust.Shared.GameStates;
using Robust.Shared.Audio; // Frontier
namespace Content.Shared.Chemistry.Components;
/// <summary>
/// Gives click behavior for transferring to/from other reagent containers.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class SolutionTransferComponent : Component
{
/// <summary>
/// The amount of solution to be transferred from this solution when clicking on other solutions with it.
/// </summary>
[DataField("transferAmount")]
[ViewVariables(VVAccess.ReadWrite)]
[AutoNetworkedField]
public FixedPoint2 TransferAmount { get; set; } = FixedPoint2.New(5);
/// <summary>
/// The minimum amount of solution that can be transferred at once from this solution.
/// </summary>
[DataField("minTransferAmount")]
[ViewVariables(VVAccess.ReadWrite)]
public FixedPoint2 MinimumTransferAmount { get; set; } = FixedPoint2.New(5);
/// <summary>
/// The maximum amount of solution that can be transferred at once from this solution.
/// </summary>
[DataField("maxTransferAmount")]
[ViewVariables(VVAccess.ReadWrite)]
public FixedPoint2 MaximumTransferAmount { get; set; } = FixedPoint2.New(100);
/// <summary>
/// Can this entity take reagent from reagent tanks?
/// </summary>
[DataField("canReceive")]
[ViewVariables(VVAccess.ReadWrite)]
public bool CanReceive { get; set; } = true;
/// <summary>
/// Can this entity give reagent to other reagent containers?
/// </summary>
[DataField("canSend")]
[ViewVariables(VVAccess.ReadWrite)]
public bool CanSend { get; set; } = true;
/// <summary>
/// Whether you're allowed to change the transfer amount.
/// </summary>
[DataField("canChangeTransferAmount")]
[ViewVariables(VVAccess.ReadWrite)]
public bool CanChangeTransferAmount { get; set; } = false;
/// <summary>
/// Frontier - Play a sound when transfering liquid
/// </summary>
[DataField("playTransferSound")]
[ViewVariables(VVAccess.ReadWrite)]
public bool PlayTransferSound { get; set; } = false;
/// <summary>
/// Frontier - What sound to play when transfering liquid
/// </summary>
[DataField("transferSound")]
public SoundSpecifier TransferSound =
new SoundPathSpecifier("/Audio/_NF/Effects/splat.ogg");
}