6
2026-01-13 18:31:02 +02:00

20 lines
643 B
C#

using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Prototypes;
namespace Content.Shared.EntityEffects.Effects;
/// <summary>
/// Reset narcolepsy timer
/// </summary>
public sealed partial class ResetNarcolepsy : EventEntityEffect<ResetNarcolepsy>
{
/// <summary>
/// The # of seconds the effect resets the narcolepsy timer to
/// </summary>
[DataField("TimerReset")]
public int TimerReset = 600;
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("reagent-effect-guidebook-reset-narcolepsy", ("chance", Probability));
}