6
2026-01-13 18:31:02 +02:00

11 lines
336 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Magic.Components;
/// <summary>
/// The <see cref="SharedMagicSystem"/> checks this if a spell requires wizard clothes
/// </summary>
[RegisterComponent, NetworkedComponent]
[Access(typeof(SharedMagicSystem))]
public sealed partial class WizardClothesComponent : Component;