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StarHorizon_Public/Content.Shared/Movement/Components/SpeedModifiedOnWieldComponent.cs
2026-01-13 18:31:02 +02:00

24 lines
797 B
C#

using Content.Shared.Wieldable;
using Robust.Shared.GameStates;
namespace Content.Shared.Movement.Components;
/// <summary>
/// Modifies the speed when an entity with this component is wielded.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(SharedWieldableSystem)), AutoGenerateComponentState]
public sealed partial class SpeedModifiedOnWieldComponent : Component
{
/// <summary>
/// How much the wielder's sprint speed is modified when the component owner is wielded.
/// </summary>
[DataField, AutoNetworkedField]
public float SprintModifier = 1f;
/// <summary>
/// How much the wielder's walk speed is modified when the component owner is wielded.
/// </summary>
[DataField, AutoNetworkedField]
public float WalkModifier = 1f;
}