6
2026-01-13 18:31:02 +02:00

18 lines
466 B
C#

using Content.Shared.EntityTable;
using Content.Shared.Maps;
using Robust.Shared.Prototypes;
namespace Content.Shared.Procedural.PostGeneration;
/// <summary>
/// Spawns entities on either side of an entrance.
/// </summary>
public sealed partial class EntranceFlankDunGen : IDunGenLayer
{
[DataField(required: true)]
public ProtoId<ContentTileDefinition> Tile;
[DataField(required: true)]
public ProtoId<EntityTablePrototype> Contents = new();
}