51 lines
1.6 KiB
C#
51 lines
1.6 KiB
C#
using Content.Shared.Tools.Systems;
|
|
using Robust.Shared.Audio;
|
|
using Robust.Shared.GameStates;
|
|
using Robust.Shared.Utility;
|
|
|
|
namespace Content.Shared.Tools.Components;
|
|
|
|
[RegisterComponent, NetworkedComponent]
|
|
[Access(typeof(SharedToolSystem))]
|
|
public sealed partial class ToolComponent : Component
|
|
{
|
|
[DataField]
|
|
public PrototypeFlags<ToolQualityPrototype> Qualities = [];
|
|
|
|
/// <summary>
|
|
/// For tool interactions that have a delay before action this will modify the rate, time to wait is divided by this value
|
|
/// </summary>
|
|
[DataField]
|
|
public float SpeedModifier = 1;
|
|
|
|
[DataField]
|
|
public SoundSpecifier? UseSound;
|
|
|
|
// Frontier: hide qualities
|
|
[DataField]
|
|
public bool HideQualities;
|
|
// End Frontier
|
|
}
|
|
|
|
/// <summary>
|
|
/// Attempt event called *before* any do afters to see if the tool usage should succeed or not.
|
|
/// Raised on both the tool and then target.
|
|
/// </summary>
|
|
public sealed class ToolUseAttemptEvent(EntityUid user, float fuel, EntityUid tool, IEnumerable<string> qualities) : CancellableEntityEventArgs // Frontier: added tool, qualities
|
|
{
|
|
public EntityUid User { get; } = user;
|
|
public float Fuel = fuel;
|
|
public EntityUid Tool { get; } = tool; // Frontier: the tool being used
|
|
public IEnumerable<string> Qualities { get; } = qualities; // Frontier: the tool qualities being used here
|
|
}
|
|
|
|
/// <summary>
|
|
/// Event raised on the user of a tool to see if they can actually use it.
|
|
/// </summary>
|
|
[ByRefEvent]
|
|
public struct ToolUserAttemptUseEvent(EntityUid? target)
|
|
{
|
|
public EntityUid? Target = target;
|
|
public bool Cancelled = false;
|
|
}
|