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2026-01-13 18:31:02 +02:00

11 lines
412 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Xenoarchaeology.Artifact.XAE.Components;
/// <summary>
/// Removes the masks/layers of hard fixtures from the artifact when added, allowing it to pass through walls
/// and such.
/// </summary>
[RegisterComponent, Access(typeof(XAERemoveCollisionSystem)), NetworkedComponent]
public sealed partial class XAERemoveCollisionComponent : Component;