11 lines
412 B
C#
11 lines
412 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Xenoarchaeology.Artifact.XAE.Components;
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/// <summary>
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/// Removes the masks/layers of hard fixtures from the artifact when added, allowing it to pass through walls
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/// and such.
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/// </summary>
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[RegisterComponent, Access(typeof(XAERemoveCollisionSystem)), NetworkedComponent]
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public sealed partial class XAERemoveCollisionComponent : Component;
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