6
2025-11-15 12:24:44 +03:00

12 lines
292 B
C#

using Content.Server.Objectives.Systems;
namespace Content.Server.Objectives.Components;
/// <summary>
/// Requires that the player dies to be complete.
/// </summary>
[RegisterComponent, Access(typeof(DieConditionSystem))]
public sealed partial class DieConditionComponent : Component
{
}