6
2025-11-15 12:24:44 +03:00

57 lines
1.4 KiB
C#

using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Prototypes;
namespace Content.Server.Xenoarchaeology.Artifact.XAE.Components;
/// <summary>
/// Generates foam from the artifact when activated.
/// </summary>
[RegisterComponent, Access(typeof(XAEFoamSystem))]
public sealed partial class XAEFoamComponent : Component
{
/// <summary>
/// The list of reagents that will randomly be picked from
/// to choose the foam reagent.
/// </summary>
[DataField(required: true)]
public List<ProtoId<ReagentPrototype>> Reagents = new();
/// <summary>
/// The foam reagent.
/// </summary>
[DataField]
public string? SelectedReagent;
/// <summary>
/// How long does the foam last?
/// </summary>
[DataField]
public float Duration = 10f;
/// <summary>
/// How much reagent is in the foam?
/// </summary>
[DataField]
public float ReagentAmount = 100f;
/// <summary>
/// Minimum radius of foam spawned.
/// </summary>
[DataField]
public int MinFoamAmount = 15;
/// <summary>
/// Maximum radius of foam spawned.
/// </summary>
[DataField]
public int MaxFoamAmount = 20;
/// <summary>
/// Marker, if entity where this component is placed should have description replaced with selected chemicals
/// on component init.
/// </summary>
[DataField]
public bool ReplaceDescription;
}