6
StarHorizon_Public/Content.Shared/Clock/SharedClockSystem.cs
2025-11-15 12:24:44 +03:00

72 lines
2.1 KiB
C#

using System.Linq;
using Content.Shared.Examine;
using Content.Shared.GameTicking;
namespace Content.Shared.Clock;
public abstract class SharedClockSystem : EntitySystem
{
[Dependency] private readonly SharedGameTicker _ticker = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<ClockComponent, ExaminedEvent>(OnExamined);
}
private void OnExamined(Entity<ClockComponent> ent, ref ExaminedEvent args)
{
if (!args.IsInDetailsRange)
return;
args.PushMarkup(Loc.GetString("clock-examine", ("time", GetClockTimeText(ent))));
}
public string GetClockTimeText(Entity<ClockComponent> ent)
{
var time = GetClockTime(ent);
return time.ToString("hh\\:mm"); // Frontier: always 24-hour time (so 0:00 is 0:00, not 12:00)
/* // Frontier: 24 hour clock always
switch (ent.Comp.ClockType)
{
case ClockType.TwelveHour:
return time.ToString(@"h\:mm");
case ClockType.TwentyFourHour:
return time.ToString(@"hh\:mm");
default:
throw new ArgumentOutOfRangeException();
}*/
}
private TimeSpan GetGlobalTime()
{
return (EntityQuery<GlobalTimeManagerComponent>().FirstOrDefault()?.TimeOffset ?? TimeSpan.Zero) + _ticker.RoundDuration();
}
public TimeSpan GetClockTime(Entity<ClockComponent> ent)
{
var comp = ent.Comp;
if (comp.StuckTime != null)
return comp.StuckTime.Value;
return GetGlobalTime(); // Frontier: all clocks are 24 hour clocks
/* // Frontier: 24 hour clocks only
var time = GetGlobalTime();
switch (comp.ClockType)
{
case ClockType.TwelveHour:
var adjustedHours = time.Hours % 12;
if (adjustedHours == 0)
adjustedHours = 12;
return new TimeSpan(adjustedHours, time.Minutes, time.Seconds);
case ClockType.TwentyFourHour:
return time;
default:
throw new ArgumentOutOfRangeException();
}*/
}
}