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StarHorizon_Public/Content.Shared/NukeOps/NukeOperativeComponent.cs
2025-11-15 12:24:44 +03:00

23 lines
720 B
C#

using Robust.Shared.Audio;
using Content.Shared.StatusIcon;
using Robust.Shared.Prototypes;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.NukeOps;
/// <summary>
/// This is used for tagging a mob as a nuke operative.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class NukeOperativeComponent : Component
{
/// <summary>
///
/// </summary>
[DataField("syndStatusIcon", customTypeSerializer: typeof(PrototypeIdSerializer<FactionIconPrototype>))]
public string SyndStatusIcon = "SyndicateFaction";
}