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2025-11-05 11:11:22 +03:00

35 lines
938 B
C#

using Content.Server.NPC.HTN.PrimitiveTasks;
namespace Content.Server.NPC.HTN;
/// <summary>
/// The current plan for a HTN NPC.
/// </summary>
public sealed class HTNPlan
{
/// <summary>
/// Effects that were applied for each primitive task in the plan.
/// </summary>
public readonly List<Dictionary<string, object>?> Effects;
public readonly List<int> BranchTraversalRecord;
public readonly List<HTNPrimitiveTask> Tasks;
public HTNPrimitiveTask CurrentTask => Tasks[Index];
public HTNOperator CurrentOperator => CurrentTask.Operator;
/// <summary>
/// Where we are up to in the <see cref="Tasks"/>
/// </summary>
public int Index = 0;
public HTNPlan(List<HTNPrimitiveTask> tasks, List<int> branchTraversalRecord, List<Dictionary<string, object>?> effects)
{
Tasks = tasks;
BranchTraversalRecord = branchTraversalRecord;
Effects = effects;
}
}