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StarHorizon_Public/Content.Server/Polymorph/Components/PolymorphedEntityComponent.cs
2025-11-05 11:11:22 +03:00

33 lines
867 B
C#

using Content.Server.Polymorph.Systems;
using Content.Shared.Polymorph;
namespace Content.Server.Polymorph.Components;
[RegisterComponent]
[Access(typeof(PolymorphSystem))]
public sealed partial class PolymorphedEntityComponent : Component
{
/// <summary>
/// The polymorph prototype, used to track various information
/// about the polymorph
/// </summary>
[DataField(required: true)]
public PolymorphConfiguration Configuration = new();
/// <summary>
/// The original entity that the player will revert back into
/// </summary>
[DataField(required: true)]
public EntityUid Parent;
/// <summary>
/// The amount of time that has passed since the entity was created
/// used for tracking the duration
/// </summary>
[DataField]
public float Time;
[DataField]
public EntityUid? Action;
}