132 lines
4.7 KiB
C#
132 lines
4.7 KiB
C#
using System.Text;
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using Content.Server.Administration.Logs;
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using Content.Server.Objectives;
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using Content.Shared._DV.CCVars;
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using Content.Shared._DV.CustomObjectiveSummary;
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using Content.Shared.Database;
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using Content.Shared.GameTicking;
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using Content.Shared.Mind;
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using Robust.Shared.Configuration;
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using Robust.Shared.Network;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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namespace Content.Server._DV.CustomObjectiveSummary;
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public sealed class CustomObjectiveSummarySystem : EntitySystem
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{
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[Dependency] private readonly IServerNetManager _net = default!;
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[Dependency] private readonly ISharedPlayerManager _player = default!;
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[Dependency] private readonly SharedMindSystem _mind = default!;
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[Dependency] private readonly IAdminLogManager _adminLog = default!;
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// [Dependency] private readonly SharedFeedbackOverwatchSystem _feedback = default!; // Frontier
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[Dependency] private readonly IConfigurationManager _cfg = default!; // Frontier
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[Dependency] private readonly ObjectivesSystem _objectives = default!; // Frontier
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private int _maxLengthSummaryLength; // Frontier: moved from ObjectiveSystem
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private Dictionary<NetUserId, PlayerStory> _stories = new(); // Frontier: store one story per user per round
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public override void Initialize()
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{
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SubscribeLocalEvent<EvacShuttleLeftEvent>(OnEvacShuttleLeft);
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// SubscribeLocalEvent<RoundEndMessageEvent>(OnRoundEnd); // Frontier
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SubscribeLocalEvent<RoundRestartCleanupEvent>(OnRoundRestarted); // Frontier
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_net.RegisterNetMessage<CustomObjectiveClientSetObjective>(OnCustomObjectiveFeedback);
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Subs.CVar(_cfg, DCCVars.MaxObjectiveSummaryLength, len => _maxLengthSummaryLength = len, true); // Frontier: moved from ObjectiveSystem
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}
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private void OnCustomObjectiveFeedback(CustomObjectiveClientSetObjective msg)
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{
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if (!_mind.TryGetMind(msg.MsgChannel.UserId, out var mind) || mind is not { } mindEnt)
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return;
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if (mind.Value.Comp.Objectives.Count == 0)
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return;
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var characterName = _objectives.GetTitle((mindEnt, mindEnt.Comp), mindEnt.Comp.CharacterName ?? Loc.GetString("custom-objective-unknown-name"));
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if (_stories.TryGetValue(msg.MsgChannel.UserId, out var story))
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{
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story.CharacterName = characterName;
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story.Story = msg.Summary;
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}
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else
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{
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_stories[msg.MsgChannel.UserId] = new PlayerStory(characterName, msg.Summary);
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}
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// Ensure that the current mind has their summary setup (so they can come back to it if disconnected)
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var comp = EnsureComp<CustomObjectiveSummaryComponent>(mind.Value);
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comp.ObjectiveSummary = msg.Summary;
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Dirty(mind.Value.Owner, comp);
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_adminLog.Add(LogType.ObjectiveSummary, $"{ToPrettyString(mind.Value.Comp.OwnedEntity)} wrote objective summary: {msg.Summary}");
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}
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private void OnEvacShuttleLeft(EvacShuttleLeftEvent args)
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{
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var allMinds = _mind.GetAliveHumans();
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foreach (var mind in allMinds)
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{
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// Only send the popup to people with objectives.
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if (mind.Comp.Objectives.Count == 0)
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continue;
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if (!_player.TryGetSessionById(mind.Comp.UserId, out var session))
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continue;
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RaiseNetworkEvent(new CustomObjectiveSummaryOpenMessage(), session);
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}
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}
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// Frontier: unneeded
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/*
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private void OnRoundEnd(RoundEndMessageEvent ev)
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{
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var allMinds = _mind.GetAliveHumans();
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foreach (var mind in allMinds)
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{
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if (mind.Comp.Objectives.Count == 0)
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continue;
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_feedback.SendPopupMind(mind, "RemoveGreentextPopup");
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}
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}
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*/
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// End Frontier: unneeded
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// Frontier: custom objective text
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public string GetCustomObjectiveText()
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{
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StringBuilder objectiveText = new();
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foreach (var story in _stories.Values)
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{
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story.Story.Trim();
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if (story.Story.Length > _maxLengthSummaryLength)
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story.Story = story.Story.Substring(0, _maxLengthSummaryLength);
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objectiveText.AppendLine(Loc.GetString("custom-objective-intro", ("title", story.CharacterName)));
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objectiveText.AppendLine(Loc.GetString("custom-objective-format", ("line", FormattedMessage.EscapeText(story.Story))));
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objectiveText.AppendLine("");
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}
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return objectiveText.ToString();
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}
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private void OnRoundRestarted(RoundRestartCleanupEvent args)
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{
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_stories.Clear();
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}
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sealed class PlayerStory(string characterName, string story)
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{
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public string CharacterName = characterName;
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public string Story = story;
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}
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// End Frontier
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}
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