23 lines
831 B
C#
23 lines
831 B
C#
using Content.Shared.StatusIcon;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Mindshield.Components;
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class FakeMindShieldComponent : Component
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{
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/// <summary>
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/// The state of the Fake mindshield, if true the owning entity will display a mindshield effect on their job icon
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/// </summary>
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[DataField, AutoNetworkedField]
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public bool IsEnabled { get; set; } = false;
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/// <summary>
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/// The Security status icon displayed to the security officer. Should be a duplicate of the one the mindshield uses since it's spoofing that
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/// </summary>
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[DataField, AutoNetworkedField]
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public ProtoId<SecurityIconPrototype> MindShieldStatusIcon = "MindShieldIcon";
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}
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