119 lines
4.5 KiB
C#
119 lines
4.5 KiB
C#
using Content.Server.Storage.Components;
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using Content.Shared.Materials;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Timing;
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using Content.Shared.Examine; // Frontier
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using Content.Shared.Hands.Components; // Frontier
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using Content.Shared.Verbs; // Frontier
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using Robust.Shared.Utility; // Frontier
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namespace Content.Shared.Storage.EntitySystems;
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/// <summary>
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/// <see cref="MaterialReclaimerMagnetPickupComponent"/>
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/// </summary>
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public sealed class MaterialReclaimerMagnetPickupSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly EntityLookupSystem _lookup = default!;
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[Dependency] private readonly SharedMaterialReclaimerSystem _storage = default!;
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private static readonly TimeSpan ScanDelay = TimeSpan.FromSeconds(1);
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private EntityQuery<PhysicsComponent> _physicsQuery;
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public override void Initialize()
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{
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base.Initialize();
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_physicsQuery = GetEntityQuery<PhysicsComponent>();
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SubscribeLocalEvent<MaterialReclaimerMagnetPickupComponent, MapInitEvent>(OnMagnetMapInit);
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SubscribeLocalEvent<MaterialReclaimerMagnetPickupComponent, EntityUnpausedEvent>(OnMagnetUnpaused);
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SubscribeLocalEvent<MaterialReclaimerMagnetPickupComponent, ExaminedEvent>(OnExamined); // Frontier
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SubscribeLocalEvent<MaterialReclaimerMagnetPickupComponent, GetVerbsEvent<AlternativeVerb>>(AddToggleMagnetVerb); // Frontier
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}
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private void OnMagnetUnpaused(EntityUid uid, MaterialReclaimerMagnetPickupComponent component, ref EntityUnpausedEvent args)
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{
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component.NextScan += args.PausedTime;
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}
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private void OnMagnetMapInit(EntityUid uid, MaterialReclaimerMagnetPickupComponent component, MapInitEvent args)
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{
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component.NextScan = _timing.CurTime + TimeSpan.FromSeconds(1); // Need to add 1 sec to fix a weird time bug with it that make it never start the magnet
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}
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// Frontier, used to add the magnet toggle to the context menu
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private void AddToggleMagnetVerb(EntityUid uid, MaterialReclaimerMagnetPickupComponent component, GetVerbsEvent<AlternativeVerb> args)
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{
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if (!args.CanAccess || !args.CanInteract)
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return;
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if (!HasComp<HandsComponent>(args.User))
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return;
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AlternativeVerb verb = new()
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{
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Act = () =>
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{
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ToggleMagnet(uid, component);
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},
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Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/Spare/poweronoff.svg.192dpi.png")),
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Text = Loc.GetString("magnet-pickup-component-toggle-verb"),
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Priority = 3
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};
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args.Verbs.Add(verb);
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}
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// Frontier, used to show the magnet state on examination
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private void OnExamined(EntityUid uid, MaterialReclaimerMagnetPickupComponent component, ExaminedEvent args)
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{
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args.PushMarkup(Loc.GetString("magnet-pickup-component-on-examine-main",
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("stateText", Loc.GetString(component.MagnetEnabled
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? "magnet-pickup-component-magnet-on"
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: "magnet-pickup-component-magnet-off"))));
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}
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// Frontier, used to toggle the magnet on the ore bag/box
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public bool ToggleMagnet(EntityUid uid, MaterialReclaimerMagnetPickupComponent comp)
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{
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var query = EntityQueryEnumerator<MaterialReclaimerMagnetPickupComponent>();
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comp.MagnetEnabled = !comp.MagnetEnabled;
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return comp.MagnetEnabled;
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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var query = EntityQueryEnumerator<MaterialReclaimerMagnetPickupComponent, MaterialReclaimerComponent, TransformComponent>();
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var currentTime = _timing.CurTime;
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while (query.MoveNext(out var uid, out var comp, out var storage, out var xform))
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{
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if (comp.NextScan < currentTime)
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continue;
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comp.NextScan += ScanDelay;
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// Frontier - magnet disabled
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if (!comp.MagnetEnabled)
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continue;
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var parentUid = xform.ParentUid;
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foreach (var near in _lookup.GetEntitiesInRange(uid, comp.Range, LookupFlags.Dynamic | LookupFlags.Sundries))
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{
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if (!_physicsQuery.TryGetComponent(near, out var physics) || physics.BodyStatus != BodyStatus.OnGround)
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continue;
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if (near == parentUid)
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continue;
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if (!_storage.TryStartProcessItem(uid, near))
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continue;
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}
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}
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}
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}
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