6
2025-11-05 11:11:22 +03:00

39 lines
694 B
C#

using Robust.Shared.Serialization;
namespace Content.Shared._EstacaoPirata.Cards.Hand;
/// <summary>
/// This is used for...
/// </summary>
[RegisterComponent]
public sealed partial class CardHandComponent : Component
{
[DataField]
public float Angle = 120f;
[DataField]
public float XOffset = 0.5f;
[DataField]
public float Scale = 1;
[DataField]
public int CardLimit = 10;
[DataField]
public bool Flipped = false;
}
[Serializable, NetSerializable]
public enum CardUiKey : byte
{
Key
}
[Serializable, NetSerializable]
public sealed class CardHandDrawMessage(NetEntity card) : BoundUserInterfaceMessage
{
public NetEntity Card = card;
}