10 lines
351 B
C#
10 lines
351 B
C#
using Content.Shared._Goobstation.Vehicles;
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using Robust.Shared.GameStates;
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namespace Content.Shared._NF.Vehicle.Components;
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/// <summary>
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/// Denotes an entity as being in control of a vehicle.
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/// </summary>
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[RegisterComponent, NetworkedComponent, Access(typeof(SharedVehicleSystem))]
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public sealed partial class VehicleRiderComponent : Component;
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