6
2025-11-05 11:11:22 +03:00

12 lines
311 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared._RMC14.Scoping;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(SharedScopeSystem))]
public sealed partial class GunScopingComponent : Component
{
[DataField, AutoNetworkedField]
public EntityUid? Scope;
}