6
2026-01-24 12:49:55 +03:00

64 lines
1.9 KiB
C#

using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.EntitySystems;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.UserInterface.Systems.Atmos.GasTank
{
[UsedImplicitly]
public sealed class GasTankBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private GasTankWindow? _window;
public GasTankBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
public void SetOutputPressure(float value)
{
SendPredictedMessage(new GasTankSetPressureMessage
{
Pressure = value
});
}
public void ToggleInternals()
{
SendPredictedMessage(new GasTankToggleInternalsMessage());
}
protected override void Open()
{
base.Open();
_window = this.CreateWindow<GasTankWindow>();
_window.Entity = Owner;
_window.SetTitle(EntMan.GetComponent<MetaDataComponent>(Owner).EntityName);
_window.OnOutputPressure += SetOutputPressure;
_window.OnToggleInternals += ToggleInternals;
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (EntMan.TryGetComponent(Owner, out GasTankComponent? component))
{
var canConnect = EntMan.System<SharedGasTankSystem>().CanConnectToInternals((Owner, component));
_window?.Update(canConnect, component.IsConnected, component.OutputPressure);
}
if (state is GasTankBoundUserInterfaceState cast)
_window?.UpdateState(cast);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_window?.Close();
}
}
}