6
2026-01-24 12:49:55 +03:00

15 lines
324 B
C#

using Robust.Shared.GameStates;
namespace Content.Server.Access.Components;
[RegisterComponent]
public sealed partial class IdBindComponent : Component
{
/// <summary>
/// If true, also tries to get the PDA and set the owner to the entity
/// </summary>
[DataField]
public bool BindPDAOwner = true;
}