6
2026-01-24 12:49:55 +03:00

81 lines
2.3 KiB
C#

using Content.Server.Power.EntitySystems;
using Content.Shared.Power;
namespace Content.Server.Power.Components;
/// <inheritdoc cref="Content.Shared.Power.SharedPowerChargeComponent" />
[RegisterComponent]
[Access(typeof(PowerChargeSystem))]
public sealed partial class PowerChargeComponent : SharedPowerChargeComponent
{
/// <summary>
/// Change in charge per second.
/// </summary>
[DataField]
public float ChargeRate { get; set; } = 0.01f;
/// <summary>
/// Baseline power that this machine consumes.
/// </summary>
[DataField("idlePower")]
public float IdlePowerUse { get; set; }
// Frontier: different power when charging vs. charged
/// <summary>
/// Power consumed when <see cref="SwitchedOn"/> is true and the power is fully charged.
/// </summary>
[DataField("activePower")]
public float ActivePowerUse { get; set; }
/// <summary>
/// Power consumed when <see cref="SwitchedOn"/> is true and the machine is not fully charged.
/// </summary>
[DataField("activeChargingPower", required: true)]
public float ActiveChargingPowerUse { get; set; }
// End Frontier
/// <summary>
/// Is the gravity generator intact?
/// </summary>
[DataField]
public bool Intact { get; set; } = true;
/// <summary>
/// Is the power switch on?
/// </summary>
[DataField]
public bool SwitchedOn { get; set; } = true;
/// <summary>
/// Whether or not the power is switched on and the entity has charged up.
/// </summary>
[DataField]
public bool Active { get; set; }
[DataField]
public float MaxCharge { get; set; } = 1;
/// <summary>
/// The UI key of the UI that's used with this machine.<br/>
/// This is used to allow machine power charging to be integrated into any ui
/// </summary>
[DataField, ViewVariables(VVAccess.ReadOnly)]
public Enum UiKey { get; set; } = PowerChargeUiKey.Key;
/// <summary>
/// Current charge value.
/// Goes from 0 to 1.
/// </summary>
[DataField]
public float Charge { get; set; } = 1;
[ViewVariables]
public bool NeedUIUpdate { get; set; }
/// <summary>
/// Frontier: how much charge is required to actually run the action (and how much does it consume).
/// </summary>
[DataField]
public float ActionCharge { get; set; } = 1.0f;
}