143 lines
5.7 KiB
C#
143 lines
5.7 KiB
C#
using Content.Shared.Body.Components;
|
|
using Content.Server.Body.Systems;
|
|
using Content.Server.Explosion.EntitySystems;
|
|
using Content.Shared.Mobs;
|
|
using Content.Server.Administration.Logs;
|
|
using Content.Server.Chat.Managers;
|
|
using Content.Server.Popups;
|
|
using Content.Shared.Database;
|
|
using Content.Shared.Popups;
|
|
using Robust.Shared.Player;
|
|
|
|
namespace Content.Server._NF.Salvage;
|
|
|
|
public sealed class SalvageMobRestrictionsSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly BodySystem _body = default!;
|
|
[Dependency] private readonly ExplosionSystem _explosion = default!;
|
|
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
|
|
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
SubscribeLocalEvent<NFSalvageMobRestrictionsComponent, ComponentInit>(OnInit);
|
|
SubscribeLocalEvent<NFSalvageMobRestrictionsComponent, ComponentRemove>(OnRemove);
|
|
SubscribeLocalEvent<SalvageMobRestrictionsGridComponent, ComponentRemove>(OnRemoveGrid);
|
|
SubscribeLocalEvent<NFSalvageMobRestrictionsComponent, MobStateChangedEvent>(OnMobState);
|
|
SubscribeLocalEvent<NFSalvageMobRestrictionsComponent, EntParentChangedMessage>(OnParentChanged);
|
|
}
|
|
|
|
private void OnInit(EntityUid uid, NFSalvageMobRestrictionsComponent component, ComponentInit args)
|
|
{
|
|
var gridUid = Transform(uid).ParentUid;
|
|
if (!EntityManager.EntityExists(gridUid))
|
|
{
|
|
// Give up, we were spawned improperly
|
|
return;
|
|
}
|
|
// When this code runs, the system hasn't actually gotten ahold of the grid entity yet.
|
|
// So it therefore isn't in a position to do this.
|
|
if (!TryComp(gridUid, out SalvageMobRestrictionsGridComponent? rg))
|
|
{
|
|
rg = AddComp<SalvageMobRestrictionsGridComponent>(gridUid);
|
|
}
|
|
rg!.MobsToKill.Add(uid);
|
|
component.LinkedGridEntity = gridUid;
|
|
}
|
|
|
|
private void OnRemove(EntityUid uid, NFSalvageMobRestrictionsComponent component, ComponentRemove args)
|
|
{
|
|
if (TryComp(component.LinkedGridEntity, out SalvageMobRestrictionsGridComponent? rg))
|
|
{
|
|
rg.MobsToKill.Remove(uid);
|
|
}
|
|
}
|
|
|
|
private void OnRemoveGrid(EntityUid uid, SalvageMobRestrictionsGridComponent component, ComponentRemove args)
|
|
{
|
|
foreach (EntityUid target in component.MobsToKill)
|
|
{
|
|
// Don't destroy yourself, don't destroy things being destroyed.
|
|
if (uid == target || TerminatingOrDeleted(target))
|
|
continue;
|
|
|
|
if (TryComp(target, out BodyComponent? body))
|
|
{
|
|
// Creates a pool of blood on death, but remove the organs.
|
|
var gibs = _body.GibBody(target, body: body, gibOrgans: true);
|
|
foreach (var gib in gibs)
|
|
Del(gib);
|
|
}
|
|
else
|
|
{
|
|
// No body, probably a robot - explode it and delete the body
|
|
_explosion.QueueExplosion(target, ExplosionSystem.DefaultExplosionPrototypeId, 5, 10, 5);
|
|
Del(target);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void OnMobState(EntityUid uid, NFSalvageMobRestrictionsComponent component, MobStateChangedEvent args)
|
|
{
|
|
// If this entity is being destroyed, no need to fiddle with components
|
|
if (TerminatingOrDeleted(uid))
|
|
return;
|
|
|
|
if (args.NewMobState == MobState.Dead)
|
|
{
|
|
EntityManager.AddComponents(uid, component.AddComponentsOnDeath);
|
|
EntityManager.RemoveComponents(uid, component.RemoveComponentsOnDeath);
|
|
}
|
|
else if (args.OldMobState == MobState.Dead)
|
|
{
|
|
EntityManager.AddComponents(uid, component.AddComponentsOnRevival);
|
|
EntityManager.RemoveComponents(uid, component.RemoveComponentsOnRevival);
|
|
}
|
|
}
|
|
|
|
private void OnParentChanged(EntityUid uid, NFSalvageMobRestrictionsComponent component, ref EntParentChangedMessage args)
|
|
{
|
|
// If this entity is being destroyed, no need to fiddle with components
|
|
if (TerminatingOrDeleted(uid))
|
|
return;
|
|
|
|
var gridUid = Transform(uid).GridUid;
|
|
var popupMessage = Loc.GetString(component.LeaveGridPopup);
|
|
|
|
if (component.LinkedGridEntity == gridUid && HasComp<SalvageMobRestrictionsGridComponent>(gridUid))
|
|
{
|
|
EntityManager.AddComponents(uid, component.AddComponentsReturnGrid);
|
|
EntityManager.RemoveComponents(uid, component.RemoveComponentsReturnGrid);
|
|
|
|
if (!EntityManager.TryGetComponent(uid, out ActorComponent? actor))
|
|
return;
|
|
|
|
if (actor.PlayerSession.AttachedEntity == null)
|
|
return;
|
|
|
|
if (component.DespawnIfOffLinkedGrid)
|
|
_adminLogger.Add(LogType.AdminMessage, LogImpact.Low, $"{ToPrettyString(actor.PlayerSession.AttachedEntity.Value):player} returned to dungeon grid");
|
|
}
|
|
else
|
|
{
|
|
EntityManager.AddComponents(uid, component.AddComponentsLeaveGrid);
|
|
EntityManager.RemoveComponents(uid, component.RemoveComponentsLeaveGrid);
|
|
|
|
if (!EntityManager.TryGetComponent(uid, out ActorComponent? actor))
|
|
return;
|
|
|
|
if (actor.PlayerSession.AttachedEntity == null)
|
|
return;
|
|
|
|
if (component.DespawnIfOffLinkedGrid)
|
|
{
|
|
_adminLogger.Add(LogType.AdminMessage, LogImpact.Low, $"{ToPrettyString(actor.PlayerSession.AttachedEntity.Value):player} left the dungeon grid");
|
|
_popupSystem.PopupEntity(popupMessage, actor.PlayerSession.AttachedEntity.Value, actor.PlayerSession, PopupType.MediumCaution);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|