11 lines
336 B
C#
11 lines
336 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Magic.Components;
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/// <summary>
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/// The <see cref="SharedMagicSystem"/> checks this if a spell requires wizard clothes
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(SharedMagicSystem))]
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public sealed partial class WizardClothesComponent : Component;
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