6
2026-01-24 12:49:55 +03:00

10 lines
287 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Shuttles.Components;
/// <summary>
/// Add to grids that you do not want to FTL, but still might want to pilot.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class PreventFTLComponent : Component;