6
2026-01-24 12:49:55 +03:00

18 lines
504 B
C#

using Content.Shared.Roles;
using Robust.Shared.Prototypes;
namespace Content.Shared.Silicons.Laws.Components;
/// <summary>
/// Applies law altering ion storms on a specific entity IonStormAmount times when the entity is spawned.
/// </summary>
[RegisterComponent]
public sealed partial class StartIonStormedComponent : Component
{
/// <summary>
/// Amount of times that the ion storm will be run on the entity on spawn.
/// </summary>
[DataField]
public int IonStormAmount = 1;
}