10 lines
362 B
C#
10 lines
362 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Xenoarchaeology.Artifact.XAT.Components;
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/// <summary>
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/// This is used for an artifact trigger that activates when a thrown item lands on the ground.
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/// </summary>
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[RegisterComponent, NetworkedComponent, Access(typeof(XATItemLandSystem))]
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public sealed partial class XATItemLandComponent : Component;
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