6
2026-01-24 12:49:55 +03:00

9 lines
288 B
C#

using Content.Shared._RMC14.Attachable.Systems;
using Robust.Shared.GameStates;
namespace Content.Shared._RMC14.Attachable.Components;
[RegisterComponent, NetworkedComponent]
[Access(typeof(AttachablePryingSystem))]
public sealed partial class AttachablePryingComponent : Component;