6
2025-12-27 15:27:38 +03:00

13 lines
241 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Bed.Sleep;
/// <summary>
/// This is used for the snoring trait.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class SnoringComponent : Component
{
}