17 lines
543 B
C#
17 lines
543 B
C#
using Robust.Shared.GameStates;
|
|
using Robust.Shared.Utility;
|
|
|
|
namespace Content.Shared.NodeContainer;
|
|
|
|
/// <summary>
|
|
/// Creates and maintains a set of <see cref="Rope.Node"/>s.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent]
|
|
public sealed partial class NodeContainerComponent : Component
|
|
{
|
|
//HACK: THIS BEING readOnly IS A FILTHY HACK AND I HATE IT --moony
|
|
[DataField(readOnly: true, serverOnly: true)] public Dictionary<string, Node> Nodes { get; private set; } = new();
|
|
|
|
[DataField] public bool Examinable = false;
|
|
}
|